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YaBB SE Community  |  Development  |  Mod Ideas and Creation  |  RPG Mod Defined « previous next »
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Author Topic: RPG Mod Defined  (Read 6891 times)
Godai
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Re:RPG Mod Defined
« Reply #75 on: January 18, 2002, 03:25:00 PM »
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Make the bar a little smaller ;)
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Emanuele 'Godai' Sparvoli
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scx
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Re:RPG Mod Defined
« Reply #76 on: January 18, 2002, 06:04:16 PM »
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In which direction? :)
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tore-
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Re:RPG Mod Defined
« Reply #77 on: January 18, 2002, 11:59:22 PM »
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Godai, aint your avatar from an old game? Street fight or something?
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Godai
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Re:RPG Mod Defined
« Reply #78 on: January 19, 2002, 08:57:54 AM »
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Quote from: scx on January 18, 2002, 06:04:16 PMIn which direction? :)

simply a 50/60% smaller :)


about my avatars: i have some old games pg designed by a friend in rotation ;)
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Emanuele 'Godai' Sparvoli
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Re:RPG Mod Defined
« Reply #79 on: January 19, 2002, 02:23:56 PM »
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Well, in fact when i created the bar it was 50 px long, but i expanded it to 100 px, since it doesnt make info table a lot larger.
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irbrian
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Re:RPG Mod Defined
« Reply #80 on: January 19, 2002, 05:33:36 PM »
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I think the size is just fine. Especially the 100px width. If you like, you could experiment with making the bar not quite as tall.. but maybe that will just make it look weird, I dont know.
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Godai
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Re:RPG Mod Defined
« Reply #81 on: January 19, 2002, 05:59:32 PM »
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These are details, make the mod then everyone will customize ;)
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Emanuele 'Godai' Sparvoli
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irbrian
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Re:RPG Mod Defined
« Reply #82 on: January 21, 2002, 11:53:52 PM »
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Very good point. :)

Godai: Any chance I could view your avatars script? ;D
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Godai
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Re:RPG Mod Defined
« Reply #83 on: January 22, 2002, 09:12:40 AM »
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No problem,  is a Zef's script i'll send it to you if you want :)
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Emanuele 'Godai' Sparvoli
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irbrian
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Re:RPG Mod Defined
« Reply #84 on: January 23, 2002, 07:25:51 AM »
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Please do, Godai :)

How ya doin SCX?
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Nemesis
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Re:RPG Mod Defined
« Reply #85 on: January 23, 2002, 08:22:59 AM »
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I made my own, it's a pretty simply scripit that you just put in your avtar folder and call the scripit using the url to it as the image. Works sweet!
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Godai
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Re:RPG Mod Defined
« Reply #86 on: January 23, 2002, 10:11:45 AM »
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Here it is:
<?php
Header
("Cache-Control: no-store, no-cache, must-revalidate, post-check=0, pre-check=0"); 
Header("Expires: Thu, 19 Nov 1981 08:52:00 GMT");
Header("Pragma: no-cache"); 
//header("Content-type: image/gif"); 
srand((double)microtime()*1000000); 
$nr=rand(1,276); 
header("Location: $nr.gif"); 
echo 
"Zef rulez"
?>

tnx to Zef :)
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Emanuele 'Godai' Sparvoli
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scx
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Re:RPG Mod Defined
« Reply #87 on: January 23, 2002, 05:47:13 PM »
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Quote from: irbrian on January 23, 2002, 07:25:51 AMHow ya doin SCX?

Good, tnx for asking ;D I really have no time for mod this week, yea school calls :P
Wait till weekend. I'm planing to include mysql_query function in Rpg.php, so it wont be replaced in Profile.php and Display.php.
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R3v3ng3
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Re:RPG Mod Defined
« Reply #88 on: November 22, 2002, 05:15:41 PM »
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is this mod allready finished?  :-\
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Spaceman-Spiff
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Re:RPG Mod Defined
« Reply #89 on: November 22, 2002, 08:18:16 PM »
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there's an RPG mod in the completed mods board
but last time i checked it, the link was broken, and im not sure if its 1.4.1 compliant
im looking for a working RPG mod too...
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